Easy-Scout XP Plus Play Entry

USING THE HEADER FIELDS

The Header collects background information for each play. The information entered in this section is known BEFORE the ball is snapped and usually BEFORE the teams line up. Data elements such as the Series, Score, Down & Distance, etc. are entered in the Play Header.

When adding information to the Header, most of the data elements will have "Default values" that are based on information from the previous play.

The following entries or fields can be recorded in the header area on the upper portion of the Play Entry form.

SERIES - Enter an alphanumeric value to identify the Play Series or to select it from the Intelligent Pick List. Entries can only be up to two characters. The entry will be carried from play to play, therefore if the default value is correct move to the next entry.

QUARTER - Enter the Quarter by typing the numeric value or select it from the Intelligent Pick List. Two characters are allowed in this field. If the default value placed in this field is correct move to the next entry. (For OT, enter, OT)

GAME SCENARIO - Select a Game Scenario from the Pick List. Additional game scenarios can be added by using the Maintain Lists option on the utility menu or the scenario can be added later.

SCORE - Enter the number of points the team being scouted is ahead or behind using the spinner. For example, 7 would indicate the team being scouted is ahead by 7 points where as -7 would mean the opposite. If the default value in this field is correct move to the next entry.

QUARTERBACK # - Enter the jersey number of the Quarterback or select it from the Intelligent Pick List. If the default value in this field is correct move to the next entry.

DOWN - Select the Down by clicking on the appropriate radio button. If the default value in this field is correct move to the next entry.

DISTANCE (for 1st Down or TD) - Type in a numeric value or use the "spinner" to enter the number of yards to go for a first down or a touchdown. If the default value in this field is correct move to the next entry.

FIELD POSITION - Type in a numeric value or use the "spinner" to identify the yard line where the ball will start the play. If the ball is in the Offense's territory, a negative value should be entered. If the ball is in the Defense's territory, enter a positive value.

HASH MARK - Select the Hash mark by clicking on the Left, Middle, or Right radio button.

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